{"id":888,"date":"2021-11-07T16:45:52","date_gmt":"2021-11-07T15:45:52","guid":{"rendered":"http:\/\/norsefolkgame.com\/?page_id=888"},"modified":"2021-11-07T18:58:02","modified_gmt":"2021-11-07T17:58:02","slug":"2-card-mechanics-and-design","status":"publish","type":"page","link":"https:\/\/norsefolkgame.com\/index.php\/2-card-mechanics-and-design\/","title":{"rendered":"#2 &#8211; Card Mechanics and Design"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"888\" class=\"elementor elementor-888\">\n\t\t\t\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-425d5b1 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"425d5b1\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-e4ab3f5\" data-id=\"e4ab3f5\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-a6da8c6 elementor-widget elementor-widget-text-editor\" data-id=\"a6da8c6\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em><strong>Edtior&#8217;s note:<\/strong> Many of the pictures featured in this article contain placeholder art which I do not own. Since they are from quite a long time ago it&#8217;s sometimes been difficult to track the source and artist down, but a lot of them have been borrowed from Magic the Gathering. They have been used solely for private prototyping purposes and for educational purposes in this article. If you own any of the images please contact me and I&#8217;ll credit you \/ take the images down.<\/em><\/p><h2>#1:\u00a0 Actions, Reactions and Upgrades<\/h2><h3>Goal and Vision<\/h3><p>A lot of inspiration came from Terraforming Mars, Magic the Gathering and Spirit Island. Spirit Island has a wonderful way to use assets (presence) on the map as requirements for using cards. E.g. a card&#8217;s effect can only target lands adjacent to lands where you are present. In Terraforming Mars a lot of passive upgrades are used in conjunction to create an engine to drive your strategy forward. And in Magic the Gathering you have cards which allow you to instantly react to what your oppononets are doing.<\/p><p>I wanted to create a game which had the synergy and deck building feel of Terraforming Mars, the card playing mechanics of Spirit Island and the reactionary nature of Magic the Gathering.<\/p><h3>Implementation<\/h3><p>The three types of units which existed, and have actually lasted until the final versions, were Warriors, Shamans and Buildings. Depending on the type of unit the cards had different flavours. Warriors were all about fighting and brute force, Shamans about area control and Buildings about economy and growth. I wanted this to be a central part of the cards and thus required different sources to be able to play a card. Sometimes you needed 2 warriors and at other times a shaman.<\/p><p><strong>Action cards<\/strong> were cards you played during your turn and cost a certain amount of resources. They were used to move your troops around, fight in areas, recruit more troops, build buildings, deal damage or had utility effects. The way actions were played have varied between versions but in general they have always been played during a player&#8217;s own turn.<\/p><p><strong>Reaction cards<\/strong> were cards which could only be played under certain circumstances. As their name implies they were for reacting to something, e.g. a troop which died, or an enemy who recruited a unit. The reaction cards also followed the same pattern of having a source requirement and a cast range.<\/p><p><strong>Upgrade cards<\/strong> were cards which provided a passive ability to a player once they were played. It could be that they boosted all Warriors&#8217; health by 1, or you could move extra troops every time you moved your troops.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f3409a3 elementor-widget elementor-widget-image\" data-id=\"f3409a3\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"469\" height=\"667\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/AaEvtaDT4c.png\" class=\"attachment-large size-large wp-image-900\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/AaEvtaDT4c.png 469w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/AaEvtaDT4c-211x300.png 211w\" sizes=\"auto, (max-width: 469px) 100vw, 469px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-12454da elementor-widget elementor-widget-text-editor\" data-id=\"12454da\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p>Each player started with a specific deck depending on their chosen race. When a card was played it was put in a discard pile and once you had no more cards on hand you picked your discard pile back up again. The wording was often terrible and all over the place as can be seen in the card above.<\/p><p>When playing an action card the player always had the option of either paying for the card, or discarding the card and pay for a standard action instead. The standard actions were:<\/p><ul><li>Recruiting a troop<\/li><li>Building a building<\/li><li>Fighting in an area<\/li><li>Moving troops around.<\/li><\/ul><p>During a player&#8217;s turn they had the option to purchase more cards to put in their decks. This was done by drawing a few cards from a big deck (consisting of actions, reactions and upgrades) and then keeping one of the cards.<\/p><h3>Analysis<\/h3><p><strong>Card Economy<br \/><\/strong>One thing which turned out to be quite an issue was that reaction cards allowed players to go through their hand quicker than people without reaction cards. This in turn allowed them to regain their most valuable cards since they got to pick their discard pile back up again.<\/p><p><strong>Upgrades were insanely strong<br \/><\/strong>Getting a permanent passive boost proved to pretty much always be worth getting, regardless of how expensive it was.<\/p><p><strong>Standard actions were crucial<br \/><\/strong>Having the option to always do something relevant even though your cards didn&#8217;t allow for it proved to be very important and enjoyable. This mechanic removed some of the luck factor from the random card gain.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-b456534 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"b456534\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-4f36093\" data-id=\"4f36093\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-76792ee elementor-widget elementor-widget-text-editor\" data-id=\"76792ee\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h2>#2: Card suites &#8211; Hatred, Xenophobia, Greed, Pride, Madness<\/h2><h3>Goal and Vision<\/h3><p>I was quite happy with the general feel of the cards but wanted to add more flavour to them and differentiate more between different cards. I also wanted to reduce the randomness of which card you might get when gaining new cards. Lastly, I wanted to solve the issue of upgrades being way too powerful.<\/p><h3>Implementation<\/h3><p><strong>Card suites<\/strong><br \/>To give the cards their own feel and theme (sort of like the mana colours in Magic the Gathering) I introduced five different suites:<\/p><ul><li>Hatred (Offensive, wants to destroy everything else)<\/li><li>Xenophobia (Defensive, wants to protect themselves)<\/li><li>Greed (Economy, wants to expand and gain a lot of resources)<\/li><li>Pride (Points, wants to celebrate different achievements to gain victory points)<\/li><li>Madness (Utility, wants to create chaos on the map by moving troops around and bending game rules)<\/li><\/ul><p>The cards were split up in five different decks (according to their suite) and when players gained new cards they had to choose from which pile to draw from.<\/p><p><strong>Resources<\/strong><br \/>In addition to the suites a new suite resource was introduced. Whenever a player played e.g. a Hatred card they got a Hatred resource. This resource could be used to pay for making other cards even more powerful when played. I won&#8217;t go more indepth than that here but it&#8217;s covered in <a href=\"https:\/\/norsefolkgame.com\/index.php\/1-resources\/\">my first article<\/a>.<\/p><p><strong>Initiative<br \/><\/strong>Another new mechanic was the idea of cards having an initiative<strong>. <\/strong>Each turn every player played 2 cards face down, and then simultaneously revealed them. The players then performed their card (or paid for a standard action) during their initiatives, going from the lowest to the highest.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-1e4033b elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"1e4033b\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-20474c0\" data-id=\"20474c0\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-3efa898 elementor-widget elementor-widget-image\" data-id=\"3efa898\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"710\" height=\"1000\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/kort1.png\" class=\"attachment-large size-large wp-image-907\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/kort1.png 710w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/kort1-213x300.png 213w\" sizes=\"auto, (max-width: 710px) 100vw, 710px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-5f4e4b2\" data-id=\"5f4e4b2\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-5722548 elementor-widget elementor-widget-image\" data-id=\"5722548\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"708\" height=\"997\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/6WP1ogS1p1.png\" class=\"attachment-large size-large wp-image-910\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/6WP1ogS1p1.png 708w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/6WP1ogS1p1-213x300.png 213w\" sizes=\"auto, (max-width: 708px) 100vw, 708px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<div class=\"elementor-element elementor-element-4db392c elementor-widget elementor-widget-text-editor\" data-id=\"4db392c\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>A Hatred action card and a Madness reaction card. The initiative is the middle number (93 and 35 respectively) and the casting requirements is listed to the left (2 shamans with a range of 0, and 1 shaman with a range of 1)<\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5a1beae elementor-widget elementor-widget-text-editor\" data-id=\"5a1beae\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><strong>Upgrade cards<br \/><\/strong>I wanted to make the upgrades less permanent than just a passive effect noone could do anything about. I solved this by tying the card to a unit out on the map (e.g. to a warrior). If that unit were destroyed the upgrade was discarded. I practically implemented this by having two circular tiles with the same number on them (I borrowed the summoning tiles from Gloomhaven during playtesting). The small tile was put on top of the card and the large tile underneath the troop which had the upgrade.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-7ca2fc9 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"7ca2fc9\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-6f8ec2c\" data-id=\"6f8ec2c\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-71a0e3e elementor-widget elementor-widget-image\" data-id=\"71a0e3e\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"708\" height=\"993\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/2h1UvY6ZhP.png\" class=\"attachment-large size-large wp-image-909\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/2h1UvY6ZhP.png 708w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/2h1UvY6ZhP-214x300.png 214w\" sizes=\"auto, (max-width: 708px) 100vw, 708px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-c348fa7\" data-id=\"c348fa7\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-c9532a9 elementor-widget elementor-widget-image\" data-id=\"c9532a9\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/20210624_192717-768x1024.jpg\" class=\"attachment-large size-large wp-image-911\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/20210624_192717-768x1024.jpg 768w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/20210624_192717-225x300.jpg 225w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/20210624_192717-1152x1536.jpg 1152w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/20210624_192717-1536x2048.jpg 1536w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/20210624_192717-scaled.jpg 1920w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<div class=\"elementor-element elementor-element-59ce86f elementor-widget elementor-widget-text-editor\" data-id=\"59ce86f\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>An upgrade card and the tile-pairs used for upgrading a unit. The upgrade card&#8217;s effect would trigger each turn at its initative (but there were also passive upgrades which e.g. made a troop stronger).<\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-039a7de elementor-widget elementor-widget-text-editor\" data-id=\"039a7de\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><strong>Duration cards<br \/><\/strong>I also introduced a fourth kind of card, which was the duration cards. They sort of acted like the upgrade cards but you had to pay an increasing upkeep cost to keep their effect. The area were the effect was happening (e.g. a poison cloud dealing 1 damage each turn) was marked with the large number tile, and a small numbered tile was used to mark which duration card it was connected to.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-664f2de elementor-widget elementor-widget-image\" data-id=\"664f2de\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"709\" height=\"993\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/W2LTOOT6Y9.png\" class=\"attachment-large size-large wp-image-908\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/W2LTOOT6Y9.png 709w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/W2LTOOT6Y9-214x300.png 214w\" sizes=\"auto, (max-width: 709px) 100vw, 709px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-0f65fbe elementor-widget elementor-widget-text-editor\" data-id=\"0f65fbe\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>All duration cards had a persist cost. During the initiative the player owning the card had to pay the persist cost if they wanted to keep the card in play. The persist cost increased by 1 for each initiative in stayed active (so first turn it would cost 1, the next 2, then 3, and so on).<\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-499c28c elementor-widget elementor-widget-text-editor\" data-id=\"499c28c\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h3>Analysis<\/h3><p><strong>Too many colors<br \/><\/strong>Since the suites had their own colors (Hatred: red, Xenophobia: blue, Greed: yellow, Pride: green, Madness: purple) and the different card types also had different colors (Action: yellow, Reaction: blue, Duration: purple, Upgrade: orange) some players felt it got very confusing. They would&#8217;ve prefered to only have 1 color associated with the type of card.<\/p><p><strong>Card mechanics instead of theme<br \/><\/strong>When gaining cards the players often wanted to have a specific kind of card mechanic (e.g. they wanted to recruit more, or they wanted to move a lot of troops). Since the five different suites were divided into a theme instead of mechanics the players still felt it was very difficult to plan which suite to choose from.<\/p><p><strong>The upgrade and duration tiles<br \/><\/strong>This one worked better than I thought it would, but it was still pretty messy. The units hid the number on the tile and it was generally quite a hassle keeping track of which upgrade\/duration tiles belonged to what cards.<\/p><p><strong>Initiative<br \/><\/strong>Having initiative on the cards was an appreciated feature but having more than 1 card per player to keep track of during the initiative phase was quite annoying. Instead of going in initiative order it jumped back and forth between different players.<\/p><p><strong>Duration and Upgrade initiatives<br \/><\/strong>To make the above point even worse some players ended up with 4 or more cards to trigger during their turn because they had upgrades and persisting durations. In a digital game this could&#8217;ve perhaps worked but in an analog game it was way too much admin to keep track of everything.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-99d9b72 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"99d9b72\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-6ce8d13\" data-id=\"6ce8d13\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-61fba12 elementor-widget elementor-widget-text-editor\" data-id=\"61fba12\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h2>#3: The Trading Card Game attempt<\/h2>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-8a482a4 elementor-widget elementor-widget-text-editor\" data-id=\"8a482a4\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h3>Goal and Vision<\/h3><p>Since so many things didn&#8217;t turn out great in the previous iteration I was starting to have some doubts and wanted to try something quite different. I had a feeling that the core was still good but the mechanics revolving around it needed tweaking. A few years back I played a lot of Android Netrunner which had an action point system (in their game called &#8220;clicks&#8221;), where a player could spend these action points during their turn from a variety of options. Translated to my game they could be for playing cards, gaining resources, recruiting troops, drawing cards, etc. The idea was to make everything a standard action and you payed for them with a set amount of action points each turn.<\/p><h3>Implementation<\/h3><p>In this new version there were five different kinds of cards. Actions, Reactions, Abilities, Leaders and Resources. Instead of initiatives the players went in turn order and were allowed 4 order points each turn. The drafting and deck building aspect during gameplay was also gone, and the deck building would instead be done before each game. The sizes of the decks were about 40 cards.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-8bbecb7 elementor-widget elementor-widget-image\" data-id=\"8bbecb7\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"539\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/HkWqXTSa5u.png\" class=\"attachment-large size-large wp-image-918\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/HkWqXTSa5u.png 590w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/HkWqXTSa5u-300x274.png 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-073a3d0 elementor-widget elementor-widget-text-editor\" data-id=\"073a3d0\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>A part from the player board, depicting the available standard orders to the player, and slots for keeping track of their remaining orders.<\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-69fa5eb elementor-widget elementor-widget-text-editor\" data-id=\"69fa5eb\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><strong>Actions and reactions<br \/><\/strong>These two card types remained pretty much the same. Once played they performed their effect and then went into the discard pile.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-f30d939 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"f30d939\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-50d6b62\" data-id=\"50d6b62\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-f62fc06 elementor-widget elementor-widget-image\" data-id=\"f62fc06\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"710\" height=\"983\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/rV2DPniNHz.png\" class=\"attachment-large size-large wp-image-919\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/rV2DPniNHz.png 710w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/rV2DPniNHz-217x300.png 217w\" sizes=\"auto, (max-width: 710px) 100vw, 710px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-35a66ef\" data-id=\"35a66ef\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-efe08ab elementor-widget elementor-widget-image\" data-id=\"efe08ab\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"703\" height=\"974\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/ykrDRc3XsW.png\" class=\"attachment-large size-large wp-image-920\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/ykrDRc3XsW.png 703w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/ykrDRc3XsW-217x300.png 217w\" sizes=\"auto, (max-width: 703px) 100vw, 703px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<div class=\"elementor-element elementor-element-5b4c907 elementor-widget elementor-widget-text-editor\" data-id=\"5b4c907\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>A Mushroom action card and a Lizard reaction card. Pretty much functioning the same as in the earlier iterations.<\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b325f86 elementor-widget elementor-widget-text-editor\" data-id=\"b325f86\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><strong>Abilities<br \/><\/strong>Abilities were cards which once played could act as a new order. They were supposed to give the player more options to choose from, and each ability card could be used once per turn (indicated by rotating the card 90 degrees).<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-1dee5ff elementor-widget elementor-widget-image\" data-id=\"1dee5ff\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"709\" height=\"983\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/zYNzh6Uj5g.png\" class=\"attachment-large size-large wp-image-921\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/zYNzh6Uj5g.png 709w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/zYNzh6Uj5g-216x300.png 216w\" sizes=\"auto, (max-width: 709px) 100vw, 709px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5110f53 elementor-widget elementor-widget-text-editor\" data-id=\"5110f53\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>Conversion was an Elf ability card, which cost 2 to play. Once in play, a player could activate the effect of the card by paying 1 order point.<\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5f26196 elementor-widget elementor-widget-text-editor\" data-id=\"5f26196\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><strong>Resources<br \/><\/strong>Resource cards were often passive cards which boosted the economy for the player. It could be just a steady income of cash or something which had to trigger in order for the player to get the money (e.g. destroying a troop).<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7d7eed0 elementor-widget elementor-widget-image\" data-id=\"7d7eed0\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"706\" height=\"978\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/p9HzRV7tR0.png\" class=\"attachment-large size-large wp-image-922\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/p9HzRV7tR0.png 706w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/p9HzRV7tR0-217x300.png 217w\" sizes=\"auto, (max-width: 706px) 100vw, 706px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-97da371 elementor-widget elementor-widget-text-editor\" data-id=\"97da371\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>An Elf resource card which granted them money at the start of their turn depending on how many areas they controlled.<\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-1a2ce65 elementor-widget elementor-widget-text-editor\" data-id=\"1a2ce65\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><strong>Leaders<br \/><\/strong>Lastly, we have the leader cards. A leader was essentially a starting passive effect for the player, and the idea was that the races could have different leaders.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-86f7d14 elementor-widget elementor-widget-image\" data-id=\"86f7d14\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"707\" height=\"979\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/WsfRjOfJQi.png\" class=\"attachment-large size-large wp-image-923\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/WsfRjOfJQi.png 707w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/WsfRjOfJQi-217x300.png 217w\" sizes=\"auto, (max-width: 707px) 100vw, 707px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3e915ba elementor-widget elementor-widget-text-editor\" data-id=\"3e915ba\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>The Swamp leader Glondu, whose deck revolved around sacrificing units to grow stronger.<\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f98d73f elementor-widget elementor-widget-text-editor\" data-id=\"f98d73f\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h3>Analysis<\/h3><p><strong>Clear playstyle in the decks<br \/><\/strong>The decks had a very clear theme and playstyle which made it easy for players to understand how they were supposed to play. Since they had been used to configure the deck themselves from the earlier play testing iterations they felt limited in what they could do. If they had the option to fully build their decks from scratch this maybe wouldn&#8217;t have been an issue.<\/p><p><strong>Not quite what I had in mind<br \/><\/strong>To be fair, this version of the game didn&#8217;t feel like I had originally envisioned. It was a fine foundation to keep working from, but in the end I wanted a game where the players did the deckbuilding during the game itself. It was a fun experiment and could most likely be developed into a game of its own, but it wasn&#8217;t the direction I wanted for my game.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-32346b3 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"32346b3\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-9a509ca\" data-id=\"9a509ca\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-023535e elementor-widget elementor-widget-text-editor\" data-id=\"023535e\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h2>#4: Norsefolk early version &#8211; Order Points, Cooldowns and pledge cards<\/h2>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c18363e elementor-widget elementor-widget-text-editor\" data-id=\"c18363e\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h3>Goal and Vision<\/h3><p>Somewhere along the lines I felt a need to update the theme and atmosphere of the game. I&#8217;m a big fan of Norse mythology and have actually been working on a digital game called A Journey Through Valhalla so I thought I&#8217;d might reuse some of that knowledge. In addition to this I also wanted to go back to the original idea of the game and away from the TCG-experiment. One thing I did like about the TCG version was that only 1 resource was used, and I also wanted to experiment with the idea of having cooldown on cards.<\/p><h3>Implementation<\/h3><p><strong>Cooldowns, order points and enhancements<br \/><\/strong>The actions and reactions<strong> were<\/strong> back again but this time they only cost order points to use but had a cooldown time before they could be used again. To facilitate an economic playstyle I also introduced the &#8220;Prosperity&#8221; currency which would only be used to pay for making cards slightly stronger (as a nice little bonus).<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-d516aed elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"d516aed\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-c772969\" data-id=\"c772969\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-65766cf elementor-widget elementor-widget-image\" data-id=\"65766cf\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"741\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/3OCDfGoIGd-741x1024.png\" class=\"attachment-large size-large wp-image-941\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/3OCDfGoIGd-741x1024.png 741w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/3OCDfGoIGd-217x300.png 217w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/3OCDfGoIGd-768x1061.png 768w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/3OCDfGoIGd.png 831w\" sizes=\"auto, (max-width: 741px) 100vw, 741px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-7db84ac\" data-id=\"7db84ac\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-c47dec7 elementor-widget elementor-widget-image\" data-id=\"c47dec7\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"706\" height=\"982\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/EWbXSBeF9e.png\" class=\"attachment-large size-large wp-image-942\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/EWbXSBeF9e.png 706w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/EWbXSBeF9e-216x300.png 216w\" sizes=\"auto, (max-width: 706px) 100vw, 706px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-385a120\" data-id=\"385a120\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-40c3a27 elementor-widget elementor-widget-image\" data-id=\"40c3a27\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"473\" height=\"652\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/bUx8SIy2D6.png\" class=\"attachment-large size-large wp-image-943\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/bUx8SIy2D6.png 473w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/bUx8SIy2D6-218x300.png 218w\" sizes=\"auto, (max-width: 473px) 100vw, 473px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<div class=\"elementor-element elementor-element-3f1c581 elementor-widget elementor-widget-text-editor\" data-id=\"3f1c581\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>An action, reaction and upgrade, from different times during development. The hourglass symbol indicated the cooldown while the scroll indicated the order cost and the smaller print at the bottom was the enhancement if you player payed the prosperity cost. Upgrades (the purple card) were passive effects.<\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-95eb613 elementor-widget elementor-widget-image\" data-id=\"95eb613\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"636\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/CYTlCr3D5W-1024x636.png\" class=\"attachment-large size-large wp-image-944\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/CYTlCr3D5W-1024x636.png 1024w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/CYTlCr3D5W-300x186.png 300w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/CYTlCr3D5W-768x477.png 768w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/CYTlCr3D5W.png 1138w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-bf20445 elementor-widget elementor-widget-text-editor\" data-id=\"bf20445\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>The player board where the upgrades were put at the top of the card, and the three cooldown slots were used to keep track of the cards currently on cooldown. Whenever a player&#8217;s turn began they shifted all the cards on cooldown one spot to the left (and took them back up on hand if it was in the #1 slot).<\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-4e26eb7 elementor-widget elementor-widget-text-editor\" data-id=\"4e26eb7\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><strong>Pledge cards<\/strong><br \/>In addition to these things a new kind of card was introduced: the Pledge. Pledge cards were high risk high reward cards where the players could give themselves a quest to finish to gain a big boost, but were punished if they failed to finish the quest. The quests were checked when they finished their cooldowns, and could either result in a Success or a Failure.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-a71bad0 elementor-widget elementor-widget-image\" data-id=\"a71bad0\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"710\" height=\"982\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/H5sCS8Kw1p.png\" class=\"attachment-large size-large wp-image-945\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/H5sCS8Kw1p.png 710w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/H5sCS8Kw1p-217x300.png 217w\" sizes=\"auto, (max-width: 710px) 100vw, 710px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-a7ead39 elementor-widget elementor-widget-text-editor\" data-id=\"a7ead39\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h3>Analysis<\/h3><p><strong>The cooldown mechanic<\/strong><br \/>This game mechanic worked surprisingly well, and better than I initially thought it would. Sometimes it could get a bit crowded on the cooldown track but nothing too bad.<\/p><p><strong>Only having 1 resource for paying for cards<br \/><\/strong>I missed the multitude of resources I had in the earlier iterations. Having several resources forced players to plan their turns a bit more carefully, and actually helped them when drafting new cards. It&#8217;s a lot easier for beginners to have the mindset &#8220;I&#8217;m going for the red resource this game&#8221; and picking red cards, than having to analyze each card carefully. The resources were also a good indicator for the players to know what the other players could do with their resources at hand; kind of the same way it&#8217;s possible to see a player who&#8217;s &#8220;tapped out&#8221; in Magic the Gathering.<\/p><p><strong>Different card types<br \/><\/strong>I once again came back to having three different kinds of cards: A card which acts during your turn (Actions), a card which can be used in response to what&#8217;s happening (Reactions) and passive cards (Upgrades). The pledges were a powerful, but delayed, version of an action and didn&#8217;t quite work out gamewise since they were too difficult to pull off reliably.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-f57568b elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"f57568b\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-05e2b8e\" data-id=\"05e2b8e\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-b1cdfc7 elementor-widget elementor-widget-text-editor\" data-id=\"b1cdfc7\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h2>#5: Back to where it all started &#8211; Actions, Reactions and Upgrades<\/h2>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-ddb6313 elementor-widget elementor-widget-text-editor\" data-id=\"ddb6313\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h3>Goal and Vision<\/h3><p>I was certain I wanted to go back to actions, reactions and upgrades again since that model had worked out the best during previous playtesting. Taking inspiration from the TCG and very early implementations I introduced Clans which basically were a group of starter cards so players could get going quickly with a balanced deck. Instead of the pledges I created quest cards to guide players with their initial moves and what to focus on. The quest cards only gave the players a victory point reward and never any board presence, since a board presence reward would only create a snowballing effect for the winning player.<\/p><p>The cooldown and action point systems were dropped for the actions and reactions and the intiative was reintroduced. The &#8220;base stats&#8221; for a card then became the source (e.g. a Shaman), its range, an initiative and a base cost. After some playtesting it became clear the source and cast range needed to be displayed in a clearer manner, so I posted on \/r\/tabletopgamedesign on reddit for advice.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-45e908c elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"45e908c\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-f745741\" data-id=\"f745741\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-5d472e8 elementor-widget elementor-widget-image\" data-id=\"5d472e8\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"731\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/v1-731x1024.png\" class=\"attachment-large size-large wp-image-968\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/v1-731x1024.png 731w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/v1-214x300.png 214w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/v1.png 735w\" sizes=\"auto, (max-width: 731px) 100vw, 731px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-5e437b0\" data-id=\"5e437b0\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-b6d7366 elementor-widget elementor-widget-image\" data-id=\"b6d7366\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"731\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/O7zABNmVDF-731x1024.png\" class=\"attachment-large size-large wp-image-969\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/O7zABNmVDF-731x1024.png 731w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/O7zABNmVDF-214x300.png 214w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/O7zABNmVDF.png 742w\" sizes=\"auto, (max-width: 731px) 100vw, 731px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<div class=\"elementor-element elementor-element-eca741f elementor-widget elementor-widget-text-editor\" data-id=\"eca741f\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>The first image is what I started with and the latter how it ended up after the Reddit feedback session. The source and range were now together and all the base information had been centered on the middle frame, rather than having the initiative protrude.<br \/><\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-60a96da elementor-widget elementor-widget-text-editor\" data-id=\"60a96da\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p>This new layout has lasted until today and seems to be intuitive enough. As the game has become more stable I wanted to tackle another issue which was the graphical design of the card. I went to tabletopgamedesign again with different examples of a bordered design vs a borderless which prompted yet another amazing response from the community. After a bit of back and forth I finally landed in, what I hope, is a final design for the different cards.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-78641e2 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"78641e2\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-ea5bcd6\" data-id=\"ea5bcd6\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-dc8c77d elementor-widget elementor-widget-image\" data-id=\"dc8c77d\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"731\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkActionCards_14-731x1024.png\" class=\"attachment-large size-large wp-image-959\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkActionCards_14-731x1024.png 731w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkActionCards_14-214x300.png 214w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkActionCards_14.png 742w\" sizes=\"auto, (max-width: 731px) 100vw, 731px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-21108c3\" data-id=\"21108c3\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-2a6c4be elementor-widget elementor-widget-image\" data-id=\"2a6c4be\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"731\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkReactionCards_13-731x1024.png\" class=\"attachment-large size-large wp-image-960\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkReactionCards_13-731x1024.png 731w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkReactionCards_13-214x300.png 214w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkReactionCards_13.png 742w\" sizes=\"auto, (max-width: 731px) 100vw, 731px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-502f5c2\" data-id=\"502f5c2\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-e254c60 elementor-widget elementor-widget-image\" data-id=\"e254c60\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"731\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkUpgradeCards_04-731x1024.png\" class=\"attachment-large size-large wp-image-961\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkUpgradeCards_04-731x1024.png 731w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkUpgradeCards_04-214x300.png 214w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkUpgradeCards_04.png 742w\" sizes=\"auto, (max-width: 731px) 100vw, 731px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-89636bd elementor-section-full_width elementor-section-height-default elementor-section-height-default\" data-id=\"89636bd\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-4e09547\" data-id=\"4e09547\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-4c58afd elementor-widget elementor-widget-image\" data-id=\"4c58afd\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"731\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkClanCards_04-731x1024.png\" class=\"attachment-large size-large wp-image-963\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkClanCards_04-731x1024.png 731w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkClanCards_04-214x300.png 214w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkClanCards_04.png 742w\" sizes=\"auto, (max-width: 731px) 100vw, 731px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-b6a6071\" data-id=\"b6a6071\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-728e85d elementor-widget elementor-widget-image\" data-id=\"728e85d\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"520\" height=\"791\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkQuestCardNew_20.png\" class=\"attachment-large size-large wp-image-962\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkQuestCardNew_20.png 520w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkQuestCardNew_20-197x300.png 197w\" sizes=\"auto, (max-width: 520px) 100vw, 520px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<div class=\"elementor-element elementor-element-a9dd3a0 elementor-widget elementor-widget-text-editor\" data-id=\"a9dd3a0\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p><em>The final version of the cards, from start to end: Action card (placeholder art by Kim van Deun), Reaction card (placeholder art by Dmitry Burmak), Upgrade card (placeholder art by Gancheng Li), Clan card, Quest card<br \/><\/em><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e21a872 elementor-widget elementor-widget-text-editor\" data-id=\"e21a872\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p>In the end I feel rather satisfied with how it all turned out! There were many attemps back and forth, and I still have many ideas I&#8217;d like to try out. Those ideas will have to wait until a 1.0 version is out though, and might make their appearance in possible expansions if everything goes well! Let&#8217;s summarize this lenghty post off by looking at how the action card evolved during its many iterations over time.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-e4abd92 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"e4abd92\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-bee07f3\" data-id=\"bee07f3\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-77d202f elementor-widget elementor-widget-heading\" data-id=\"77d202f\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">The action card's many versions -  From start to finish<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6a5a172 elementor-widget elementor-widget-image\" data-id=\"6a5a172\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"253\" height=\"313\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/u80o2R5WPM.png\" class=\"attachment-large size-large wp-image-970\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/u80o2R5WPM.png 253w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/u80o2R5WPM-242x300.png 242w\" sizes=\"auto, (max-width: 253px) 100vw, 253px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-62002d7 elementor-widget elementor-widget-image\" data-id=\"62002d7\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"469\" height=\"667\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/AaEvtaDT4c.png\" class=\"attachment-large size-large wp-image-900\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/AaEvtaDT4c.png 469w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/AaEvtaDT4c-211x300.png 211w\" sizes=\"auto, (max-width: 469px) 100vw, 469px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-4f5abf8 elementor-widget elementor-widget-image\" data-id=\"4f5abf8\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"710\" height=\"1000\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/kort1.png\" class=\"attachment-large size-large wp-image-907\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/kort1.png 710w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/kort1-213x300.png 213w\" sizes=\"auto, (max-width: 710px) 100vw, 710px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-347dff9 elementor-widget elementor-widget-image\" data-id=\"347dff9\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"710\" height=\"983\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/rV2DPniNHz.png\" class=\"attachment-large size-large wp-image-919\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/rV2DPniNHz.png 710w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/06\/rV2DPniNHz-217x300.png 217w\" sizes=\"auto, (max-width: 710px) 100vw, 710px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e5075a6 elementor-widget elementor-widget-image\" data-id=\"e5075a6\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"741\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/3OCDfGoIGd-741x1024.png\" class=\"attachment-large size-large wp-image-941\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/3OCDfGoIGd-741x1024.png 741w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/3OCDfGoIGd-217x300.png 217w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/3OCDfGoIGd-768x1061.png 768w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/07\/3OCDfGoIGd.png 831w\" sizes=\"auto, (max-width: 741px) 100vw, 741px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e0da289 elementor-widget elementor-widget-image\" data-id=\"e0da289\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"731\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/O7zABNmVDF-731x1024.png\" class=\"attachment-large size-large wp-image-969\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/O7zABNmVDF-731x1024.png 731w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/O7zABNmVDF-214x300.png 214w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/O7zABNmVDF.png 742w\" sizes=\"auto, (max-width: 731px) 100vw, 731px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b9088e5 elementor-widget elementor-widget-image\" data-id=\"b9088e5\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"731\" height=\"1024\" src=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkActionCards_14-731x1024.png\" class=\"attachment-large size-large wp-image-959\" alt=\"\" srcset=\"https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkActionCards_14-731x1024.png 731w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkActionCards_14-214x300.png 214w, https:\/\/norsefolkgame.com\/wp-content\/uploads\/2021\/11\/NorsefolkActionCards_14.png 742w\" sizes=\"auto, (max-width: 731px) 100vw, 731px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<div class=\"entry-summary\">\nEdtior&#8217;s note: Many of the pictures featured in this article contain placeholder art which I do not own. Since they are from quite a long time ago it&#8217;s sometimes been difficult to track the source and artist down, but a lot of them have been borrowed from Magic the Gathering. They have been used solely&hellip;\n<\/div>\n<div class=\"link-more\"><a href=\"https:\/\/norsefolkgame.com\/index.php\/2-card-mechanics-and-design\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &ldquo;#2 &#8211; Card Mechanics and Design&rdquo;<\/span>&hellip;<\/a><\/div>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"om_disable_all_campaigns":false,"_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"class_list":["post-888","page","type-page","status-publish","hentry","entry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/norsefolkgame.com\/index.php\/wp-json\/wp\/v2\/pages\/888","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/norsefolkgame.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/norsefolkgame.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/norsefolkgame.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/norsefolkgame.com\/index.php\/wp-json\/wp\/v2\/comments?post=888"}],"version-history":[{"count":91,"href":"https:\/\/norsefolkgame.com\/index.php\/wp-json\/wp\/v2\/pages\/888\/revisions"}],"predecessor-version":[{"id":1050,"href":"https:\/\/norsefolkgame.com\/index.php\/wp-json\/wp\/v2\/pages\/888\/revisions\/1050"}],"wp:attachment":[{"href":"https:\/\/norsefolkgame.com\/index.php\/wp-json\/wp\/v2\/media?parent=888"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}